Warcraft 2 map editor all units
To test different physics it's possible to use the commands: A safety copy of the saved map is saved to Documents\Diabotical\MapBackups to prevent it from being overwritten, organizing those and other backups can be useful.rbe file will be created in C:\Program Files\Epic Games\Diabotical\maps ( /edit MAPNAME will not save a map called “mapname” you have to type /save mapname to save it) To save changes to a map type /save MAPNAME, a.To edit a map type /edit or /edit MAPNAME (replace "mapname" with the desired name, if a map called "mapname" exists you will be editing that map, if it doesn't you will be editing an empty map).It’s possible to scroll through the commands that you entered in the console by using the up and down arrow keys.
#WARCRAFT 2 MAP EDITOR ALL UNITS FULL#
If a command’s name is completely unique pressing tab will tell you information about it (I recommend using it for every command mentioned here to know more about them), for commands whose full name is part of another command’s name, type /help COMMANDNAME for more information about them
A high density of props with movement enabled (such as lifts and doors).(Walls of blocks are required for the game to occlude, or prevent objects behind them from being loaded/rendered.) A large number of volume lights and clipped lights.Be considerate of performance! Try to avoid the following:.While it might look that infinite height mountains are created, they will only go 2,048 units above the offset_y (978 by default).Changing the offset_y of a map will only be visible after saving and reloading the map./set terrain will tell you information about the terrain, by default it will be -1,070.The terrain will only go 2048 units above its offset_y.You can use /printcamera in the console for information about your position.It is recommended that you do not create a map that goes beyond those distances.* Props must be within a 1000 unit range of Block in order to be visible correctly (there is no longer a -4000 unit to 4000 unit limitation for props to be visible).Please read this section before working on any map: (You can add the speed element in your hud settings).The map called “example” provides examples for multiple things that are described in this guide, type /edit example to see it.